Contributed by Ryan Wheeler
In July, I start to think about the upcoming fall course Human Origins. Last year I spent most of the summer retooling the course into an online experience. I owe a lot to the advice of my spouse, who passed along many of her experiences teaching online in spring 2020. I was pleased with the result—an iterative, assignment driven course, taught exclusively online, that even managed to keep some hands on activities. In fact, I plan to keep many elements of the online course—students in the fall will use Padlet for many of their assignment, we will dedicate at least two weeks to flint knapping, and we will keep the three major themes: pseudoscience, human evolution, and race. I will continue to look for ways to decolonize the syllabus as well. Considering the frequency of new discoveries (Google “Dragon Man,” for example), the focus is more on how to think about human evolution, rather than the details. The frequent new discoveries in the field continue to challenge the two competing models of human evolution, making us wonder, maybe we really need a new theory?
I hope that we can revisit 3D printing again in the fall. Once many of the skeletal elements of Homo naledi became available on Morphosource, 3D printing became part of the course. For a few years, we visited the campus makerspace and looked at prints of Homo naledi’s more unusual features, including the hand and femur. In fall 2019, students worked in teams to 3D print their own miniature versions of fossil human skulls, learning details about each find and species as part of the assignment. Those miniature 3D prints got me thinking about earlier models and teaching tools for this subject, and my own first interests in human evolution.
My first inkling that human evolution was something to be interested in came from a mid-1970s rebroadcast of a documentary called Natural History of Our World: The Time of Man (first aired, December 14, 1969). I wanted to watch this for two reasons: 1) Richard Basehart, who played Admiral Nelson in one of my favorite TV shows, Voyage to the Bottom of the Sea, provided the narration, and 2) I wanted to know more about the fossils shown in the teaser ads! I think my parents were a little baffled, but they let me stay up and watch it. I don’t remember much about that show, but it included some pretty incredible shots of volcanic activity and, of course, Basehart’s distinctive voice. Not long after that, my dad brought home a set of the Time Life nature books, with the 1970 edition of Early Man right on the top (it looks like Early Man was first published in 1965, but there were many reissues). That book captivated me! Books on dinosaurs, fossils, and evolution (for someone who was a kid, or perhaps anyone, really), were in short supply in the 1970s. I still share that book with students in Human Origins, and we talk about the many errors of the “March of Progress” graphic that launched a thousand memes. For a kid in the ‘70s interested in evolution, that book—authored by a serious scientist, H. Clark Howell—was a treasure.
So imagine my delight when I found a tangible, material version of those fossil people. The discovery was in an unlikely place—the local hobby shop. I was interested in model kits, but the little metal figures of warriors, Vikings, and dragons were especially exciting. These were becoming more popular with the rise of the role playing game Dungeons & Dragons, and various alliances and licensing deals between the D&D publishers and companies like Grenadier who made these miniatures, or minis. There among the heros and monsters of D&D (think the current TV show Stranger Things), were some old stock made by a company called Squadron Rubin. These were figures of all the fossil humans found in the pages of the Time Life Early Man book, and the color cards even referenced the book! Some Googling indicates that artist, sculptor, and businessperson Raymond Rubin was behind these figures. The main figures made by Squadron Rubin were of historical soldiers, spanning the Picts to Vietnam and every period in between. The idea was that you could buy these, glue as necessary, and paint following the color chart provided, building up your army. Eventually Rubin collaborated with others to launch Grenadier, the company that dominated the metal miniature business for a while. I wish I knew more of the story behind how the world of metal miniatures intersected with human evolution, but I was happy that it had!
The Squadron Rubin fossil people are 1:32 scale, so most are around or just under 2 inches tall. And, they aren’t frenzied savages like the “cavemen” depicted by Frank Frazetta or other artists around the same time. The artistic recreations in the Early Man book supplied the inspiration, and the figures are usually just posing, often in male-female pairs. I’ve managed to locate examples of Squadron Rubin Neanderthals, Australopithecines, and Cro-Magnon people, and I suspect there were other species depicted as well. Occasionally, they turn up on eBay.
The Squadron Rubin figures, along with the many other depictions of fossil humans in popular writing, TV ads, comic books, movies, artwork, and sculptures give us a glimpse into thinking about human evolution and fossil people through time. I often ask the Human Origins students to find and research examples of how fossil humans were depicted in popular culture. Are the treatments sympathetic, savage, sexualized, or something else? Often this has to do with ideas about how closely modern humans are linked to these ancient people. The recognition of genetic connections between modern humans and Neanderthals in 2011 marked one shift in our relationship to “cavemen.” Once we understood there was a connection between us and them, depictions of ancient people began to shift, becoming more sympathetic and sensitive to our ancestors. But, it depends a lot on the artist, medium, and specific circumstances.